Leaderboards¶
The purpose of this feature is to allow players to see and participate in score-based Leaderboards.
Leaderboards provide competitive ranking systems that encourage player engagement and retention by displaying player performance relative to others.
Leaderboards API¶
Submiting Score¶
Here is a snippet from the sample LeaderboardFlowInterpolationExample.cs:
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Rendering Score¶
Here is a snippet from the sample LeaderboardItemCustom.cs:
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Getting Board¶
When calling either GetBoard or GetAssignedBoard, the parameters share the following semantics:
| Parameter | Description |
|---|---|
leaderBoard/boardId |
The board whose subset of rank entries you want to retrieve. • For the partitioned case ( GetAssignedBoard), it'll always return you the partition containing the requesting/authenticated user. |
from |
Is the first "rank" you want to retrieve. This parameter is ignored if a focus is given.• If this value is greater than the lowest rank, you'll get no RankEntries back: if there are 10 entries in the board and you pass in from=15, you'll get an empty array of RankEntries in your LeaderBoardView. |
max |
Is the number of ranks, starting from from, and moving towards the lowest rank that you want to retrieve.• As in, if from=20 and max=10, you'll get ranks [20~30].• If there are not enough entries to fill this amount, the search is truncated. |
focus |
is a User's PlayerId that'll be used as the middle RankEntry of the resulting LeaderBoardView.• Takes max/2 ranks above the focus and max/2 ranks from below the focus.• It is inclusive. As in, if focus is at rank 50 and you pass in max=10, you should see [40~61].• If there are not enough entries in the leaderboard either above or below you, the corresponding max/2 will be truncated. |
outlier |
A GamerTag whose RankEntry is guaranteed to be included. When this is passed in, the resulting entry is stored in LeaderBoardView.rankgt. |
Here is a snippet from LeaderboardServiceExample.cs:
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WebGL Sample¶
You can try out this feature in the interactive WebGL demo: Unity WebGL Player - Leaderboard Flow Example